Comet

v1.1.0 Oxide Rust

A powerful and visually stunning comet system that allows players to call down devastating meteors using supply signals. The plugin creates dramatic visual effects with chain explosions and temporary impact effects, adding an exciting new gameplay element to your Rust server.

Comet - A powerful and visually stunning comet system that allows players to call down devastating meteors using supply signals.

Comet

v1.1.0 Oxide Rust

A powerful and visually stunning comet system that allows players to call down devastating meteors using supply signals. The plugin creates dramatic visual effects with chain explosions and temporary impact effects, adding an exciting new gameplay element to your Rust server.

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Features

  • Unique signal for calling down comets
  • Configurable cooldown timers for meteor summoning
  • Customizable comet trajectory with diagonal fall paths
  • Spectacular visual effects and fire markers
  • Dynamic chain explosions and secondary blast effects
  • Configurable building and player damage
  • Temporary effects at impact sites
  • Admin commands for spawning comets and distributing signals

Installation

Installation Steps

  1. Download the Comet.cs file
  2. Place it in your oxide/plugins folder
  3. Restart your server or use oxide.reload Comet
  4. Configure the settings in the config file

Configuration

The configuration file will be generated at oxide/config/Comet.json

Comet Configuration

{
  "Version": "1.1.0",
  "Comet Configuration": {
    "Falling Speed Scale (lower = slower fall)": 0.5,
    "Minimum Height for Comet Spawn": 900.0,
    "Maximum Height for Comet Spawn": 950.0,
    "Horizontal Offset for Comet Spawn (0 = above target, higher = more diagonal fall)": 800.0,
    "Impact Radius": 7.0,
    "Base Explosion Damage": 500.0,
    "Building Damage Multiplier": 1.0,
    "Secondary Explosion Damage Scale": 0.75,
    "Maximum Chain Explosion Length": 5,
    "Delay Between Chain Explosions": 0.3,
    "Fall Speed of Chain Explosions": 5.0,
    "Number of Secondary Explosions": 20,
    "Initial Explosion Count": 10,
    "Post Impact Effect Interval": 3.0,
    "Post Impact Effect Count": 5,
    "Time Until Impact Site Cleanup (0 = never)": 10,
    "Player Damage Radius": 30.0,
    "Player Damage Amount": 20.0
  },
  "Signal Configuration": {
    "Signal Name": "Comet Signal",
    "Time Before Comet Fall (seconds)": 30.0,
    "Cooldown Time (seconds)": 300.0
  }
}

Configuration Explanation

Comet Appearance

Control how comets fall using the Speed Scale (affects fall speed), heights, and horizontal offset (higher values create more diagonal fall paths).

Damage Settings

Configure the impact radius, base damage, and separate multipliers for building and player damage. Higher values create more devastating impacts.

Visual Effects

Adjust the number and timing of chain explosions, secondary blasts, and post-impact effects to create spectacular visual displays.

Signal System

Customize the signal name, warmup time before impact, and cooldown periods for regular and VIP players.

Commands

Command Description Permission
/comet Summon a comet at your location (admin) comet.admin
/comet here Summon a comet at your crosshair location (admin) comet.admin
/givecometcaller [player] [amount] Give a comet signal to a player comet.admin
/givecometcaller [amount] Give yourself comet signals comet.admin
/givecometcaller reset [player] Reset cooldown for a player comet.admin
comet.summon x y z Console command to summon a comet at coordinates comet.admin
comet.give [player] [amount] Console command to give comet signals to a player comet.admin
comet.giveall [amount] Console command to give comet signals to all players comet.admin

Permissions

Permission Description
comet.admin Allows use of admin commands and spawning comets
comet.use Allows players to use comet signals

Plugin Information

Version 1.1.0
Platform Oxide
Game Rust
License Custom